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Sarina Rhoda
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Posted - 2011.05.11 07:55:00 -
[1]
Not supported
Blackops are fine as they are (except the sin, that does need some work). But all the others I feel are balanced.
The only change that BÆops need is a bigger fuel bay and bigger jump range so they can actual achieve their intended purpose of being able to surprise jump people and bridge recon fleets.
They were not meant to be solo gank machines and should require use of support and proper planning. I run fleets with BÆops with corp mates quite a bit and the only thing that we feel greatly limits us is lack of jump range and stupidly small fuel bays. (Tbh its more the fuel bay than the jump range but you get the idea)
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Sarina Rhoda
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Posted - 2011.05.11 11:51:00 -
[2]
Originally by: Aineko Macx Supported. Would make people actually use them offensively instead of just covert portaling in the bombers...
People already do use them offensively. In fact in my corps recent B'op fleet we've been asking for B'op BS only and not offering any portals as it too much hassle controlling fuel consumption.
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Sarina Rhoda
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Posted - 2011.05.13 14:30:00 -
[3]
Originally by: Spazz21 ****, do something to make them good.
That's not even an opinion or a "you say that cuz you can't use it well". No I'm pretty sure the fact there are more Titans then BOPs pretty much says that there is something seriously wrong with BOPs.
You sir are a fool. Quoting myself from the other B'ops thread :-
Originally by: Myself from the other B'ops thread
IIRC the QEN works by taking a snapshot at a given moment of how many of a certain ship is being piloted. BÆOps are an extremely niche ship and will only be flown when being used as apposed to titans that have to have a pilot in them at all times.
My point ? a) The QENÆs snapshot can be borderline useless as it doesnÆt take into account length of time the ship is flown or the number of a particular ship owned. I am pretty sure if you counted up the number of BoÆps owned it would exceed titans by a extreme margin. b) Quoting QEN as a reason to buff BÆOps is a flawed argument.
However I am in favour of buffing BÆOps, but not their base stats. I would only buff their jump range and either decrease the amount of fuel it takes to bridge people or the increase the amount of fuel they can hold in their fuel bay. The fact they canÆt bridge a proper recon fleet to their max jump range due to fuel limitations I think is what cripples them the most.
They are and should be IMO a mini titan (overpriced and only really useful for bridging gangs on-top of people) and should relatively weak for any type of solo work.
TLDR: ONLY buff jump range and either increase their fuel bay or decrease the amount of fuel they require to jump
Giving Covert ops cloak would do almost nothing in the way of fixing B'ops. They need bigger jump range and more fuel allowance..... thats is all ....
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Sarina Rhoda
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Posted - 2011.05.13 22:49:00 -
[4]
Originally by: Shepard Book They should get the cov op cloak and a buff to fitting, and either gank or tank
sin needs fitting help the rest are fine as they are. My current redeemer fit has 92kehp and does 950dps (not O/H). Baring in mind that these are not meant to be front line battleships but support ships for recon and bomber fleets I would say they are fine as they are.
Fix blackops by increasing jumprange and fuelbay. That is all.
Covert-ops cloaking device will do little - nothing in the way of balancing them.
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Sarina Rhoda
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Posted - 2011.05.16 14:48:00 -
[5]
Originally by: Shepard Book They said the same thing about the bomber and cov op
I don't see how you can compare bombers to B'ops they are completly different :S
Main point being bombers don't have a jump drive...
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Sarina Rhoda
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Posted - 2011.05.17 12:04:00 -
[6]
Originally by: Chris Cochrane stealth bombers, covert ops, force recons, black ops should all be able to warp while cloaked, after all they all are paper thin =)
B'ops arn't paper thin.....
Originally by: Shepard Book
DPS of BOs is camparable if not less than a well trained bomber in most cases.
You clearly have no idea what your talking about. Please stop posting.......
Bar the Sin B'ops are fine as they are. They simply need bigger jump range + fuel bay (and not by much either or they would become op)
Personally i would say 20% extra jump range and 300% more fuel bay.
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